Maximum one neck stretch.īack stretch (happens 15% of the time) - Increases defense by 31.3% (more than the shoulder tap) for the whole round. Neck stretch (happens 38% of the time) - Increases damage for the next hit/combo by 31.3%. Shoulder tap (happens 21% of the time) - Increases defense by 18.8%. Yawn (happens 100% of the time) - Increases stun recovery rate by 10% for the first yawn and an additional 21% for the second yawn. Stun Bar Recovery (frames it takes to recover 1 dot): 22.Meterless damage is underwhelming, allowing characters to play more aggressively with less risk while she does not have a super stocked.Seemingly unconventional anti-air game can be unintuitive at first.Great walk speed, as well as a solid dash, giving her the mobility to utilize in the footsies game.Can duck very low, making a lot of move less effectively vs.Best kara throw in the game, allowing her to punish effectively with throws and annoy with throw loops from ranges where it may seem easy to walk/block away.the best pokes in the game - very hard to punish, while having a lot of range, damage, or options on block or hit.One of the scariest super arts in the game - high damage and stun, a lot of corner carry, mixup options, crazy range and quick startup.She mainly relies on punishing opponents with her high speed and range, solid power and 2nd Super Art which can be combo'd into multiple ways. In her most notorious incarnation, Chun-Li is a defensive beast. 6.7.1 Buffering/Partitioning Hyakuretsu Kyaku (Lightning Legs).